Catching Up: I Am Awake. Am I? Yes. I guess so…
May 16th, 2010 by
TheMissingNin
It hasn’t been a totally interesting couple of weeks since we last caught up. It’s mostly been a haze of work and then holing up for an evening of Movies and Deck Testing. Thankfully things have picked up a little – and the Parents have gone away this weekend, so I’ll get a couple of quiet chillax nights –and there’s nothing more relaxing to me than a parentless house.
Alan Wake
I’m Happy to say that Alan Wake is as awesome as I hoped. I think we all know how you feel when a game has gone so long in development and it comes out to fail in regards to it’s hype train. I had fears that Alan Wake would be just that.
I’m only as far as finishing Episode 2, and I’m happy with taking my time with it, an Episode at a time. The game’s structure near demands it. And I hope to continue that way up until the end.
The Max Payne references so far are abundant, though not to the point that you get a slap in the face every time one appears. And some I think wouldn’t be noticed by the un-core Payne Fan. The ‘This door is locked’ sound in Wake is the same as in both Max Payne’s, which brings a smile to my face every time I encounter it - where I’m sure some trolls might look down at remedy for reusing an old sound. Fuck those guys, the sound design is AH MAZING.
It was a sound decision getting the collectors edition. There’s a bonus disk that’s loaded with content that chronicles the game’s – for example, there’s a screenshot gallery for every year the game gas been in development. There’s some Dashboard Theme’s and shit on there too, but I’m sure the golden egg is going to be the additional in-game developer commentary. It comes with a soundtrack CD, though unfortunately it doesn’t contain the non-operatic music of the game. And there’s a hard cover book, which seems like it contains extra info on some of the games characters, though written from an in-game perspective. I think I’ll get my worth of all that stuff once I finish the game.
I’ll hopefully have more to talk about next time, but so far it’s been a thumbs up all the way. I really hope they put out a PC version at some point, because sadly there’s some people out there that don’t have a 360. But I’d say that this is another reason on the long list of reasons to own a 360. If you want to see a little of what you’re missing, GiantBomb has an excellent Video Review of the game right HERE.
Halo: Reach Beta
I got the chance to play some of the Halo: Reach Beta over the past couple of weeks. I was almost playing it daily, ensuring I played at least my three required matches to get ranked in the Slayer Arena. 
They’ve even got some of the Bungie.net connectivity working too. So you can view stuff like your player profile (mine here), and directly upload screenshots (that’s 1920×1080 resolution btw), and game replays. And that’s all stuff I w ish other games had, especially MW2 and Bad Company 2.
You know, there’s even a company that’ll take those screenshots and directly print them out all high quality style and frame them and shit. It’s True.
Besides that, the game’s good fun. Still Halo, but with enough new changes to enlighten the experience whilst keeping the solid framework of the old games intact. And now that there’s some proper player progression in the multiplayer experience I’ll definitely stick around this time – especially if the ranking system works as it is intended and lets me play with all the other plebs. Not that’s I’m too plebby - that’s one of my finer moments above – I’m the red guy with the gravity hammer. The guy in blue, well, he’s very dead.
Duels of the Planeswalkers Expansion 2
Wizards continues to fail at videogames, though as a community we’re not really sure if it’s solely the developers fault, or the relationship imposed upon them by wizards. The content of the new expansion was broken for the better part of two days after it’s launch – a period that the paid for expansion was not removed from the live marketplace. Neither was it’s inability to function very well advertised.
The Developers have done a decent job of updating the game – once it got working that is - with some streamlining of the gameplay and the new content, but I can’t shake the surrounding shell of brokenness, that I could surely, as both a long time Magic The gathering player, and as a gamer in general, devote entire blog posts to.
To sum it up, the game is noticably sluggish in parts, and some of the card abilities don’t work either at all or correctly. What really pissed me off is that in desperate situations, the game chooses what lands you tap to cast a spell, and there are a couple of times where it just straight up taps the wrong basic lands, and you’re left with either an ability I can’t activate or spell I can’t cast.
And some of the decks have a lot of crap in them, considering the huge spectrum they’ve got to choose from – and whilst I understand the need the game has for restricting almost all kinds of deck construction, it would be really great if I could remove some of the base crap from the core deck. Boring crap like Hill Giant and cunt-fucking Goblin Piker.
But the number 1 thing that really really pisses me off about this game is the stream of content. It took them over six months since the last released DLC to get this expansion out, and it took them that time to create 3 new decks, 5 new puzzle challenges, and the AI opponents to use them. Instead of getting that every month or two (which would be really fucking great btw) they’ve started charging micro-payments for stuff like new in game backgrounds and in-game avatars. Now they’re even offering players a fee to unlock additional cards for decks – cards that you get from playing the game anyway.
All of this is reminiscent of the old crap EA used to put out – charging for in game cheats or currency in single player games. I get the feeling that Wizards wants to turn Duels of the Planeswalkers into the closest thing to MTGO they can get – and what Duels’ should be is the furthest fucking thing from MTGO.
Counter Strike: Source Beta
Surprisingly, Valve announced that it’s running a Beta for some new features they’re looking to add to CS:S. It must be about three years since the game had a proper update, probably because all of the attention that Team Fortress 2 has got. Infact it’s all TF2 style improvements they’re making – stuff like lifetime stats, Achievements, the domination and revenge system, and some other good Steam profile integration stuff.
As a lapsed CS:S player, I’m really happy to see the game getting a bit of a modern update – even if it isn’t an announcement of a brand new game. There’ll probably be some pissed off players out there, due to the hardcore nature of the game, but it’s stuff like this that’ll draw me back in.
The Achievement list – which someone posted HERE – look really epic, in a way that it’ll take a long long time to get some of those. But anyway, I hope that this update, and more, make it through the beta. I’d be checking it out myself, but I missed my chance to get in. T_T SADFACE.
Transformers: War for Cybertron
I honestly don’t remember much of Transformers from when I was younger. I think I just understood it as a concept, but never really bought into the story. It’s a long shot that any game could be a Transformers revolution akin to Arkham Asylum levels of success – but War for Cybertron has me intrigued at least. The multiplayer alone appears as if it has depth the likes of Modern Warfare 2, take a look at this video…
OnLive in the UK
Remember OnLive right? That thing that streams games to your PC or telly without the need for decent hardware, only a decent internet connection. Well Kotaku reports that BT have signed a deal to bring OnLive to the UK at some point in the future. That’s kind of cool – if it works that is. Though in general I’m happy to see that this is happening, simply because this is the kind of thing I didn’t think we’d get in the UK due to it’s server restrictions and our generally crappy broadband provisions. I guess we’ll have to see it to believe it, at least now we know we’ll get the chance.
Biting Zingers. Wat.
My favourite ‘wat’ moment of the past weeks has to be Joystiq’s report of a House game (that is - one based on the fucking brilliant TV show starring Hugh Laurie) coming to the DS and PC this August. All you need to know is in the trailer, and it is clearly on the far opposite spectrum as Arkham Asylum when it comes to games based on non game IP’s. You better check it out…
The Great PC Hunt
I talked a little last time about my need for a new PC. I’m well on my way to saving up enough the cash, but I’m still confused when it comes to buying the thing. I’ve come to the understanding that I’m probably going to have to get it online – the ‘Shire doesn’t appear to be equipped, but I’ll take a look in Aberdull next weekend when I’m through. And don’t get me started on our local establishment – who’s only open whenever I’m at work.
THIS is the kind of configuration that I’m aiming for, though I’d go a little higher that that if I got the chance. So now it’s just a case of ‘where’ now that I’ve somewhat figured out the ‘what’. As always I’m taking any suggestions and recommendations, I’ve got about 4-5 weeks to get the thing ordered anyway.
TV And Stuff
The non-leaked version of the new JJ.Abrams thing hut the web a couple of days ago. And going by the name and the trailer, I can’t put my thumb on the genre. It’s either Cloverfieldy meets aliens, or something Superheroey. “Super 8” is a really weird name. I’m sure it’ll be great when it comes out in like a year’s time. You can check that trailer HERE.
The latest season of Supernatural came to a close on Friday, and it was surprisingly satisfying and held well together – not often the case when you bring God, Satan and the armies of heaven and hell together wrapped around a story 5-seasons in the making. But yeah, it was really good, just like the rest of the show. It’s been picked up for a 6th season, but with the lead creative director leaving with this season, I think we can say for sure that this 5th season is the end of this story. Or at least that’s what we can say when th studio milks the show right into pwnblivion.
I leave you today with a final luls. A hilarious video remix of a WoW Freak Out – a rising genre – the original of which I’m sure I posted about a year ago. Prepare to have your happiness stat modified by +5…
Yes, at one point he is trying to sodomise himself with a TV remote through sheer rage. Here’s the original in case you want to make sure.
Next Time on My Life…
Next weekend I’ve got another attempt at passing my Driving Theory, so next weeks deck building post might be a little late unless I finish it before hand – which is a possibility since the Deck list itself is finished, it’s just the explanations I’ve got to put down on blog-paper.
Red Dead Redemption is also out next week, which has unexpectedly been hitting my radar recently. GTA in a dirty western form should be good fun right? Hopefully we’ll get some reviews next week before the game hits on Friday.
Now I’m off to enjoy the rest of my parentless weekend. I know, I should just move out already. I’ll start saving once I get this fucking Driving Test thing out of the way. Anyway, remember to leave a comment! and I’ll catch you on the flipside.
Posted in Catching Up..., Film, Magic: The Gathering, PC, TV, Video Gaming, X-Box 360 |
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It hasn’t been a most interesting couple of weeks for gaming. There’s just not much coming out. And whilst I have plenty of Magic decks to build, I’m not feeling the love for WoW and Bad Company 2 at the moment – and there’s not much else coming out or anything I really want to play that’s been stocked up.
Anyway, I am actually having some fun with my PC despite it’s odd crashes and inability to run the most modern of games. I started playing