The Magical Ninja Deck Chef’s Week Off…
September 28th, 2009 by
TheMissingNin
I feel bad not posting about any video game related activites that have been going on. But there honestly haven’t been any - Apart from O.D.S.T. but there’s pleanty of Reviews and Video Reviews out there that say just about asmuch as I could. I played through it on normal and I liked it quite a bit, not as much as I will like it as I tackle it again on Legendary, but It’ll be a while before I try that. I haven’t played Champions becaue of the suicidal lag and incompleteness of the game (I’m going to enjoy typing that into the “why are you cancelling your subscription” box) and I haven’t been in the mood for any EVE/Comic time. So really there’s been little gaming going on at all.
Gaming news has been rather slow these past weeks and understandably so - games are coming out or are being delayed. TGS brought me no game-boners of any kind - but finally someone agrees with me, and that guy created Mega Man. And we’ve got over two weeks until Brutal Legend hits us mid-Rocktober, and hopefully that’ll be more than 6 hours long. So until then I suppose I can hit up some BF1943 until I exhaust the gamerscore from it.
Realtime Worlds continues to drip feed gameplay clips of APB like a cockteasing whore. The Fundee grapevine says they’re working hard on getting the Beta out before the end of the year - but I dunno, I’ll believe it when I login to it. Here’s said clip - Watch in HD to pretend that you’re actually playing the game!
I had a worthwhile time in Fundee at the weekend. It was all very usual - and that’s what I was hoping for. For all the stalkers out there my Twitter feed should fill in the blanks. I saw Surrogates on the friday night (walked all the way from the Travelodge to the Odeon dontcha know…) and it was a good show. I felt on edge throughout the film, and Bruce put on a great show. I’m a little annoyed that most of the movie is so far removed from the Graphic Novel - everything from the story to the character’s backgrounds to the way it ends was dimensions apart from the original story, and I’d have to say that the Comic was better, it provided more of a mystery and the characters were a bit more realistic. Props to the special effects people for making such an amazing “barbie doll” sheen for the character’s Surrogates, it had just the right amount of creepy.
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The Magic: The Gathering Section Of The Post
I got on rather terribly at the prerelease. I ended up with a hellish 3 losses to 2 wins. I should go commit harakiri for my failures. But it was good to play magic for the day and I got to see the new set in action. I could post my decklist from the tourney, but it changed so often. I had not a single colour that could stand up for itself and might’ve fared better at a three colour deck - but I didn’t want to take the chance. Most of my rares were trashy or fit for constructed play. Pyromancer Acension for example.
Zendikar is an interesting set, very experimental, full of powerful cards - but somewhat incomplete in my opinion. Maybe I’m just so used to Blocks that followed such a cohesive structure from recent years (Lorwyn’s Tribes, Shadowmoor’s Hybrid Pairs, Alara’s tri-coloured shards) but I get the feeling that the set lies incomplete, and yes, I realise we’ve yet to see the final two sets of the block.
The Ally’s seem overcosted and there are few that seem totally playable. The Merfolk appear alot weaker compared to their lorwyn counterparts. Red is all over the place, so much that I can’t even describe. What I notice the most is the Kor’s lack of Equipment. Their lord relies on Equipment and to an extent so do they, yet there are only afew good peices of equipment - only two rare (one focused towards the Vampires and another that’s rather high-costed), the best in my opinion being the Uncommon Trusty Machete.
The Vampires seem to be the best put-together of the set, taking up almost all of Black’s setspace. But I’ll get to them in a later post outlining what I’m going to do with them. I will say that over the weekend I pitted my Deck of Double Vampire Precons (hastily thrown together) overcame alot of rather powerful decks with an elegant ease.
On the plus side of the set, the incohesiveness and the splashes of theme should allow for some interesting rogue decks and aim to destroy the comfort of Lorwyn-Alara standard, and that sounds good to me. The last time there was a set like this was Timespiral, and that turned out alot of surprise decklists and combos.
I think next week I’ll either sit down and get the Vampire 2.0 post over and done with or wait until the set has had time to settle and go back to one of my other and older ideas - unless ofcourse, anyone has a suggestion?
HERE is Zendikar’s Visual spoiler. I suggest you load it up and take a look at this amazing new set and get proxying right away, before the prices get extravagant.
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I’m going down to Edinburgh in about two weeks time (oct 10th - 17th) and I’m not sure what I’ll be up to. It’ll be nice to get away for a while, especially when everyone else is working. I’ll maybe trip to Fundee for the day, for magic and the peeps, and alot of long lies are in order, as is delicious foods and many many cinema trips. This holiday will actually mark the one-year anniversary of my Employedness, and I don’t know what to think of that. It certainly doesn’t feel like a year, my internal clock still thinks it’s March. A year ago I failed epically, and a while after that I failed some more. And the downward spiral continues…
Posted in Dundee, Film, Magic: The Gathering, PC, Video Gaming, X-Box 360 |
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