Five Reasons I’m Re-Addicted To Warcraft - And You Should Too???
January 29th, 2010 by
TheMissingNin
I’ve been pretty bad these past coupe of weeks actually getting this, or any, post up on the blog. The problem with writing about WoW is that I end up thinking alot about WoW which in turn leads me to end up playing WoW and BAM! It’s Midnight.
And I have been playing alot, practically every night. I barely had the power to draw myself away to finish Bayonetta, and I feel I may have the same problem in the next couple of weeks when MAG, Bioshock 2 and Mass Effect 2 hit me for a 3x combo. I suppose it’s just a testament to how utterly amazing WoW still is for me - after playing on and off for over four years.
So I figured that I’d break it down for you all. Why is the game better than what it was the last time I properly sat down with it? Which was round about the launch of the Lich King expansion.
#1: The Dungeon Finder
I’ve probably spent most of my time in and out of dungeons all thanks to the Dungeon Finder. Think of it as a refinement of the old LFG tool and the Battleground finder - but actually useful. It’s the Random Dungeon daily quest that I like the most, first off because it’s just built right into the interface so I don’t have to plod around looking for the damn quest giver (Hint! It would be awesome if all Daily Quests worked like this! The Battleground ones too!!) And the rewards are pretty good. A Pre-Level 70 character will get some XP, some Gold, and a pretty darn good level and class appropriate Blue item. It’s great for my new Rogue - especially when at his low level any dungeon run will grant me a levels worth of XP.
I’ve been able to do a wide variety of instances aswel. It’s been a long time since I’ve even attempted to run Deadmines and it was the first time I’ve been able to see the Stormwind Stockades. I’ve been able to check all these dungeons off my achievement lists and I’ve acquired a pretty stupid amount of blue gear for a character at my level.
If I have any problems with this system is that it doesn’t stream line everything about the instancing experience. Dungeon Quests are still strewn across the overworld hidden in quest-chains or the back allys of major cities, though that’s not really a complaint since some of them are sharable (hint: rember to remind your group to share before you start clearing the trash). But if a wipe occurs, especially in alot of the older low level dungeons, it’s one rediculous corpse run. Stockades, Blackfathom Deeps and Deadmines all bring this to mind. Why not just let our ghosts come back at the meeting stone? or hell even the instance portal.
But it’s really freaking good! You’d never need to leave Orgrimar again if you didn’t want to! Let’s hope that this magical formula is applied to other interfaces in the future - namely Battlegrounds.
#2: Streamlined Leveling
Any new character these days has no freaking idea how lucky they are. I could just sum up this point by mentioning the fact that you get your first mount at level 20 and it’s freaking cheap too. I mean for fucks sake! Back in the old days I was nearly level 50 before I could AFFORD a 50% speed mount. But in addition to that bombshell, everything else has been tailored in some way to help lowbies beat the grind. I’ve been leveling my Rogue really quickly, in addition to the all the accessable instance XP, there’s a boost to Quest reward XP across the board, and for the first 20 levels or so you benefit from a boost to general regen and spirit. Add to this the Dungeon Finder and the Battleground Queue-er that offers easy access to the general grouping and PVP aspects of the game - which I should also mention, Kills in PVP now grant XP and there’s an available BG Dailiy Quest for lowbies too.
Even though I’m playing through what is essentially the same content for the third time - It hasn’t felt like a grind to me since I began my Rogueish Journey.
#3: Pre-Cataclysm, Is Like Pre-Post-Apocalyptic
Arthas isn’t even in the ground yet (and he will be if the Horde have anything to say about it) and Blizzard already have a new expansion on the board. I’m sure you all know the ins-and-outs of Cataclysm. But the point that I’m going to focus on is that Blizzard have stated that some of the old world content will be affected by the Cataclysm event, and once that happens, no more classic WoW. Sure, this is a great idea on Blizzards part to revamp some of the old areas, but - let me put it this way - This could be your last chance to find Mankirks Wife! I dare say that every area will in some way or another be affected by the Cataclysm - I wouldn’t take the chance that your favourite area of the game wouldn’t be. Even The Barrens, despite it’s *ahem* charm, isn’t it a point in the game that we can all go “hey, remember that bullshit?!”. Let me put it another way: Think of it as catching up with old friends before taking off for college, some you may never see again, some will become completely different people, and granted - some will stay the same. Taking the metaphor further - I’m just making sure I get one hell of a last summer.
#4: It Just Works. FULL STOP.
I’ve played a bunch of other MMO, on and off - though mostly off, over the past year or so and they’ve had alot of major problems. Not to refer back to my last blog post, but Star Trek Online launches in about a week and there’s no way that game is going to come out feature complete or bug free. Their last game, Champions Online did the same. And I have my fears about APB. And I’m talking about everything from severe server lag to extreme gameplay exploits and especially including graphical errors and game crashing states. It’s extremely frustrating to drop £35 on a game box and a further £10 for a Sub to have the game just not work out of the box when it should. Granted, I understand that these days in order for a MMO to be competative and recouperate the development costs, it must launch rather bare bones - do you think there’s any other reason Cryptic have been offering $200 Lifetime Subscriptions that are not available after the game’s launch? But beyond that understandability it’s rather shitty on the developers part. They claim they want to make something competative with World of Warcraft but they go and release a product that barely works and makes my system seem inferior. But look, there’s WoW, running at 40-50 frames per second on my LAPTOP, and all the feelings of personal technical inferiority melt away.
#5: It’s Always There For You
So I guess this is my most “OMG he’s actually addicted to this” reason, but seriously. When work is the same old bullshit everyday, and the family are knawing at my heels with the same old bullshit everyday, It’s good to have somewhere to go that’s controllable, rewarding, somewhat social and utterly entertaining. WoW’s gotten me through alot over the years, and it still persists to do so. One of the reasons it remains the best after these five years is that each player owns part of the game’s legacy - with the people we’ve met, the guilds we’ve served with, to the stun-locked pile of enemy player corpses. The Gear we’ve rolled for and won, the liberating feeling of our first mount, and the epic patch days. There have been few games that have meant so much to so many, and that’s the greatest reasons I can put forward for myself and anyone to be a part of World of Warcraft.
Maybe you’ll get a better idea of what I’ve gone through in the game by going to THIS page. It’s a collection of my Mains along with a short tale of where they’ve been, where they are and where they’re going - complete with embeddable Armoury gallery thingies, one of blizzards new extentions to the Armoury. Forgive me if the embed code breaks your browser. It’s not like Blizzard said to not put 4 on the same page.
So finally, this post is done. If you’ve been following my twitter feed, you’ll know that I’m already in Fundee for the weekend. I’m aiming for the Worldwake Prerelease tomorrow (spoiler complete btw), and maybe a little late showing of Ninja Assasin. Then catching up with some peoples on Sunday before plodding back to ‘fails. But not before doing some shopping - MAG and Mass Effect 2 specifically. “But you am hated mass erect 1!” I hear you cry. Well, Giant Bomb has sold me via it’s stellar review and this glorious trailer captures the essence of what I hope the game has in store for me.
There’s a PC version also, if you are Xboxally Challenged, and I hear it is just as good as the 360 version (It’s on STEAM right now for £30).
Continuing the theme of me purchacing EA products because they market them extremely well, I played some of the Battlefield Bad Company 2 Demo on Xbox Live yesterday - and whilst the controls and character movement don’t seem as tight as the game’s 1943 counterpart, I am rather excited for the game. The Demo is out now for XBL, and probably PS3, and the PC “Beta” starts this following week methinks. I suggest you try it out. It’s covering a nice middle ground between MAG and MW2 that appeals to me - The endearing rediculousness of MW2’s multiplayer with MAG’s penchant for mass chaos, squad dynamics and parachute spawn points - together with Battlefield’s Classic imba vehicles. You can totally squish people with a remote control UAV in this game - see what I mean? SINGLE PLAYER TRAILZORZ.
Lok’Tar Ogar Bitches!
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